THE GREAT STEPPE PROJECT V1.3
Great Steppe Map of the Republic of Kazakhstan, which opens the way from Europe to Asia with the help of the RusMap Project. The modification works both on its own (on the right side of the main map and is not connected with others, that is, autonomously) and in conjunction with RusMap, which provides a road connection with the map of Europe and other modifications …
– Way to Asia
– Plains, small hills, steppes, deserts, semi-deserts
– Broken roads (in places)
– Sparsely populated areas, long distances.
To work, you need: Euro Truck Simulator 2 – 1.36.xx., “Going East”, “Scandinavia”, “Vive La France”, “Italia”, “Beyond the Baltic Sea”
The practical map has been completely redesigned, that is, shifted over a more realistic projection similar to SCS.
Added Mangistau region. New settlements: Aktau, Mangistau, Zhanaozen, Shetpe, Beineu, Sai Otes
Uralsk, Atyrau, Inderborsk, Dossor, Makat, Kulsary, Aktobe, Kobda, Alga, Kandyagash, Temir, Shubarkuduk, Mukur, Aktau, Mangistau, Zhanaozen, Shetpe, Beineu, Sai Otes
New roads: R-94, R-103, A-27, A-28, A-29, A-340, M-32, E-38, E-40, A-33, E-121, R-114 R-1
Game Version: 1.36.x.x
Model author: aldim @ tor, Gricko, Jazzycat, FLD, FKSSM, SimKA, – help with road signs
Many thanks: Sergey061, Help in adapting for 1.35.x, BenganJ background cards knox_xss, wik412, for the help provided, as well as to everyone else who did not remain indifferent.